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https://github.com/shimataro/ssh-key-action.git
synced 2025-06-19 22:52:10 +10:00
* first action! (#1)
This commit is contained in:
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3750 changed files with 1155519 additions and 0 deletions
416
node_modules/agentkeepalive/lib/_http_agent.js
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416
node_modules/agentkeepalive/lib/_http_agent.js
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// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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// patch from https://github.com/nodejs/node/blob/v7.2.1/lib/_http_agent.js
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'use strict';
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const net = require('net');
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const util = require('util');
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const EventEmitter = require('events');
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const debug = util.debuglog('http');
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// New Agent code.
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// The largest departure from the previous implementation is that
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// an Agent instance holds connections for a variable number of host:ports.
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// Surprisingly, this is still API compatible as far as third parties are
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// concerned. The only code that really notices the difference is the
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// request object.
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// Another departure is that all code related to HTTP parsing is in
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// ClientRequest.onSocket(). The Agent is now *strictly*
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// concerned with managing a connection pool.
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function Agent(options) {
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if (!(this instanceof Agent))
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return new Agent(options);
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EventEmitter.call(this);
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var self = this;
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self.defaultPort = 80;
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self.protocol = 'http:';
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self.options = util._extend({}, options);
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// don't confuse net and make it think that we're connecting to a pipe
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self.options.path = null;
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self.requests = {};
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self.sockets = {};
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self.freeSockets = {};
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self.keepAliveMsecs = self.options.keepAliveMsecs || 1000;
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self.keepAlive = self.options.keepAlive || false;
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self.maxSockets = self.options.maxSockets || Agent.defaultMaxSockets;
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self.maxFreeSockets = self.options.maxFreeSockets || 256;
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// [patch start]
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// free keep-alive socket timeout. By default free socket do not have a timeout.
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self.freeSocketKeepAliveTimeout = self.options.freeSocketKeepAliveTimeout || 0;
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// working socket timeout. By default working socket do not have a timeout.
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self.timeout = self.options.timeout || 0;
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// the socket active time to live, even if it's in use
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this.socketActiveTTL = this.options.socketActiveTTL || null;
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// [patch end]
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self.on('free', function(socket, options) {
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var name = self.getName(options);
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debug('agent.on(free)', name);
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if (socket.writable &&
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self.requests[name] && self.requests[name].length) {
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// [patch start]
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debug('continue handle next request');
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// [patch end]
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self.requests[name].shift().onSocket(socket);
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if (self.requests[name].length === 0) {
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// don't leak
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delete self.requests[name];
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}
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} else {
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// If there are no pending requests, then put it in
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// the freeSockets pool, but only if we're allowed to do so.
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var req = socket._httpMessage;
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if (req &&
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req.shouldKeepAlive &&
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socket.writable &&
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self.keepAlive) {
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var freeSockets = self.freeSockets[name];
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var freeLen = freeSockets ? freeSockets.length : 0;
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var count = freeLen;
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if (self.sockets[name])
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count += self.sockets[name].length;
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if (count > self.maxSockets || freeLen >= self.maxFreeSockets) {
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socket.destroy();
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} else {
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freeSockets = freeSockets || [];
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self.freeSockets[name] = freeSockets;
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socket.setKeepAlive(true, self.keepAliveMsecs);
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socket.unref();
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socket._httpMessage = null;
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self.removeSocket(socket, options);
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freeSockets.push(socket);
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// [patch start]
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// Add a default error handler to avoid Unhandled 'error' event throw on idle socket
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// https://github.com/node-modules/agentkeepalive/issues/25
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// https://github.com/nodejs/node/pull/4482 (fixed in >= 4.4.0 and >= 5.4.0)
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if (socket.listeners('error').length === 0) {
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socket.once('error', freeSocketErrorListener);
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}
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// set free keepalive timer
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// try to use socket custom freeSocketKeepAliveTimeout first
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const freeSocketKeepAliveTimeout = socket.freeSocketKeepAliveTimeout || self.freeSocketKeepAliveTimeout;
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socket.setTimeout(freeSocketKeepAliveTimeout);
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debug(`push to free socket queue and wait for ${freeSocketKeepAliveTimeout}ms`);
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// [patch end]
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}
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} else {
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socket.destroy();
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}
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}
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});
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}
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util.inherits(Agent, EventEmitter);
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exports.Agent = Agent;
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// [patch start]
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function freeSocketErrorListener(err) {
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var socket = this;
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debug('SOCKET ERROR on FREE socket:', err.message, err.stack);
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socket.destroy();
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socket.emit('agentRemove');
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}
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// [patch end]
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Agent.defaultMaxSockets = Infinity;
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Agent.prototype.createConnection = net.createConnection;
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// Get the key for a given set of request options
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Agent.prototype.getName = function getName(options) {
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var name = options.host || 'localhost';
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name += ':';
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if (options.port)
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name += options.port;
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name += ':';
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if (options.localAddress)
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name += options.localAddress;
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// Pacify parallel/test-http-agent-getname by only appending
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// the ':' when options.family is set.
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if (options.family === 4 || options.family === 6)
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name += ':' + options.family;
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return name;
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};
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// [patch start]
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function handleSocketCreation(req) {
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return function(err, newSocket) {
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if (err) {
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process.nextTick(function() {
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req.emit('error', err);
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});
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return;
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}
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req.onSocket(newSocket);
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}
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}
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// [patch end]
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Agent.prototype.addRequest = function addRequest(req, options, port/*legacy*/,
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localAddress/*legacy*/) {
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// Legacy API: addRequest(req, host, port, localAddress)
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if (typeof options === 'string') {
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options = {
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host: options,
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port,
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localAddress
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};
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}
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options = util._extend({}, options);
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options = util._extend(options, this.options);
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if (!options.servername)
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options.servername = calculateServerName(options, req);
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var name = this.getName(options);
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if (!this.sockets[name]) {
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this.sockets[name] = [];
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}
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var freeLen = this.freeSockets[name] ? this.freeSockets[name].length : 0;
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var sockLen = freeLen + this.sockets[name].length;
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if (freeLen) {
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// we have a free socket, so use that.
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var socket = this.freeSockets[name].shift();
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debug('have free socket');
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// [patch start]
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// remove free socket error event handler
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socket.removeListener('error', freeSocketErrorListener);
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// restart the default timer
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socket.setTimeout(this.timeout);
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if (this.socketActiveTTL && Date.now() - socket.createdTime > this.socketActiveTTL) {
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debug(`socket ${socket.createdTime} expired`);
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socket.destroy();
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return this.createSocket(req, options, handleSocketCreation(req));
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}
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// [patch end]
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// don't leak
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if (!this.freeSockets[name].length)
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delete this.freeSockets[name];
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socket.ref();
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req.onSocket(socket);
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this.sockets[name].push(socket);
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} else if (sockLen < this.maxSockets) {
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debug('call onSocket', sockLen, freeLen);
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// If we are under maxSockets create a new one.
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// [patch start]
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this.createSocket(req, options, handleSocketCreation(req));
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// [patch end]
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} else {
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debug('wait for socket');
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// We are over limit so we'll add it to the queue.
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if (!this.requests[name]) {
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this.requests[name] = [];
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}
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this.requests[name].push(req);
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}
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};
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Agent.prototype.createSocket = function createSocket(req, options, cb) {
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var self = this;
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options = util._extend({}, options);
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options = util._extend(options, self.options);
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if (!options.servername)
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options.servername = calculateServerName(options, req);
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var name = self.getName(options);
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options._agentKey = name;
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debug('createConnection', name, options);
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options.encoding = null;
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var called = false;
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const newSocket = self.createConnection(options, oncreate);
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// [patch start]
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if (newSocket) {
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oncreate(null, Object.assign(newSocket, { createdTime: Date.now() }));
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}
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// [patch end]
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function oncreate(err, s) {
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if (called)
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return;
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called = true;
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if (err)
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return cb(err);
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if (!self.sockets[name]) {
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self.sockets[name] = [];
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}
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self.sockets[name].push(s);
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debug('sockets', name, self.sockets[name].length);
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function onFree() {
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self.emit('free', s, options);
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}
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s.on('free', onFree);
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function onClose(err) {
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debug('CLIENT socket onClose');
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// This is the only place where sockets get removed from the Agent.
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// If you want to remove a socket from the pool, just close it.
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// All socket errors end in a close event anyway.
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self.removeSocket(s, options);
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// [patch start]
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self.emit('close');
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// [patch end]
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}
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s.on('close', onClose);
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// [patch start]
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// start socket timeout handler
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function onTimeout() {
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debug('CLIENT socket onTimeout');
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s.destroy();
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// Remove it from freeSockets immediately to prevent new requests from being sent through this socket.
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self.removeSocket(s, options);
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self.emit('timeout');
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}
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s.on('timeout', onTimeout);
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// set the default timer
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s.setTimeout(self.timeout);
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// [patch end]
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function onRemove() {
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// We need this function for cases like HTTP 'upgrade'
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// (defined by WebSockets) where we need to remove a socket from the
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// pool because it'll be locked up indefinitely
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debug('CLIENT socket onRemove');
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self.removeSocket(s, options);
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s.removeListener('close', onClose);
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s.removeListener('free', onFree);
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s.removeListener('agentRemove', onRemove);
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// [patch start]
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// remove socket timeout handler
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s.setTimeout(0, onTimeout);
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// [patch end]
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||||
}
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s.on('agentRemove', onRemove);
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cb(null, s);
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}
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};
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function calculateServerName(options, req) {
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let servername = options.host;
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const hostHeader = req.getHeader('host');
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if (hostHeader) {
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||||
// abc => abc
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||||
// abc:123 => abc
|
||||
// [::1] => ::1
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||||
// [::1]:123 => ::1
|
||||
if (hostHeader.startsWith('[')) {
|
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const index = hostHeader.indexOf(']');
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if (index === -1) {
|
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// Leading '[', but no ']'. Need to do something...
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servername = hostHeader;
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} else {
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servername = hostHeader.substr(1, index - 1);
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||||
}
|
||||
} else {
|
||||
servername = hostHeader.split(':', 1)[0];
|
||||
}
|
||||
}
|
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return servername;
|
||||
}
|
||||
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||||
Agent.prototype.removeSocket = function removeSocket(s, options) {
|
||||
var name = this.getName(options);
|
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debug('removeSocket', name, 'writable:', s.writable);
|
||||
var sets = [this.sockets];
|
||||
|
||||
// If the socket was destroyed, remove it from the free buffers too.
|
||||
if (!s.writable)
|
||||
sets.push(this.freeSockets);
|
||||
|
||||
for (var sk = 0; sk < sets.length; sk++) {
|
||||
var sockets = sets[sk];
|
||||
|
||||
if (sockets[name]) {
|
||||
var index = sockets[name].indexOf(s);
|
||||
if (index !== -1) {
|
||||
sockets[name].splice(index, 1);
|
||||
// Don't leak
|
||||
if (sockets[name].length === 0)
|
||||
delete sockets[name];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// [patch start]
|
||||
var freeLen = this.freeSockets[name] ? this.freeSockets[name].length : 0;
|
||||
var sockLen = freeLen + (this.sockets[name] ? this.sockets[name].length : 0);
|
||||
// [patch end]
|
||||
|
||||
if (this.requests[name] && this.requests[name].length && sockLen < this.maxSockets) {
|
||||
debug('removeSocket, have a request, make a socket');
|
||||
var req = this.requests[name][0];
|
||||
// If we have pending requests and a socket gets closed make a new one
|
||||
this.createSocket(req, options, function(err, newSocket) {
|
||||
if (err) {
|
||||
process.nextTick(function() {
|
||||
req.emit('error', err);
|
||||
});
|
||||
return;
|
||||
}
|
||||
newSocket.emit('free');
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
Agent.prototype.destroy = function destroy() {
|
||||
var sets = [this.freeSockets, this.sockets];
|
||||
for (var s = 0; s < sets.length; s++) {
|
||||
var set = sets[s];
|
||||
var keys = Object.keys(set);
|
||||
for (var v = 0; v < keys.length; v++) {
|
||||
var setName = set[keys[v]];
|
||||
for (var n = 0; n < setName.length; n++) {
|
||||
setName[n].destroy();
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
exports.globalAgent = new Agent();
|
133
node_modules/agentkeepalive/lib/agent.js
generated
vendored
Normal file
133
node_modules/agentkeepalive/lib/agent.js
generated
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Normal file
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/**
|
||||
* refer:
|
||||
* * @atimb "Real keep-alive HTTP agent": https://gist.github.com/2963672
|
||||
* * https://github.com/joyent/node/blob/master/lib/http.js
|
||||
* * https://github.com/joyent/node/blob/master/lib/https.js
|
||||
* * https://github.com/joyent/node/blob/master/lib/_http_agent.js
|
||||
*/
|
||||
|
||||
'use strict';
|
||||
|
||||
const OriginalAgent = require('./_http_agent').Agent;
|
||||
const ms = require('humanize-ms');
|
||||
|
||||
class Agent extends OriginalAgent {
|
||||
constructor(options) {
|
||||
options = options || {};
|
||||
options.keepAlive = options.keepAlive !== false;
|
||||
// default is keep-alive and 15s free socket timeout
|
||||
if (options.freeSocketKeepAliveTimeout === undefined) {
|
||||
options.freeSocketKeepAliveTimeout = 15000;
|
||||
}
|
||||
// Legacy API: keepAliveTimeout should be rename to `freeSocketKeepAliveTimeout`
|
||||
if (options.keepAliveTimeout) {
|
||||
options.freeSocketKeepAliveTimeout = options.keepAliveTimeout;
|
||||
}
|
||||
options.freeSocketKeepAliveTimeout = ms(options.freeSocketKeepAliveTimeout);
|
||||
|
||||
// Sets the socket to timeout after timeout milliseconds of inactivity on the socket.
|
||||
// By default is double free socket keepalive timeout.
|
||||
if (options.timeout === undefined) {
|
||||
options.timeout = options.freeSocketKeepAliveTimeout * 2;
|
||||
// make sure socket default inactivity timeout >= 30s
|
||||
if (options.timeout < 30000) {
|
||||
options.timeout = 30000;
|
||||
}
|
||||
}
|
||||
options.timeout = ms(options.timeout);
|
||||
|
||||
super(options);
|
||||
|
||||
this.createSocketCount = 0;
|
||||
this.createSocketCountLastCheck = 0;
|
||||
|
||||
this.createSocketErrorCount = 0;
|
||||
this.createSocketErrorCountLastCheck = 0;
|
||||
|
||||
this.closeSocketCount = 0;
|
||||
this.closeSocketCountLastCheck = 0;
|
||||
|
||||
// socket error event count
|
||||
this.errorSocketCount = 0;
|
||||
this.errorSocketCountLastCheck = 0;
|
||||
|
||||
this.requestCount = 0;
|
||||
this.requestCountLastCheck = 0;
|
||||
|
||||
this.timeoutSocketCount = 0;
|
||||
this.timeoutSocketCountLastCheck = 0;
|
||||
|
||||
this.on('free', s => {
|
||||
this.requestCount++;
|
||||
// last enter free queue timestamp
|
||||
s.lastFreeTime = Date.now();
|
||||
});
|
||||
this.on('timeout', () => {
|
||||
this.timeoutSocketCount++;
|
||||
});
|
||||
this.on('close', () => {
|
||||
this.closeSocketCount++;
|
||||
});
|
||||
this.on('error', () => {
|
||||
this.errorSocketCount++;
|
||||
});
|
||||
}
|
||||
|
||||
createSocket(req, options, cb) {
|
||||
super.createSocket(req, options, (err, socket) => {
|
||||
if (err) {
|
||||
this.createSocketErrorCount++;
|
||||
return cb(err);
|
||||
}
|
||||
if (this.keepAlive) {
|
||||
// Disable Nagle's algorithm: http://blog.caustik.com/2012/04/08/scaling-node-js-to-100k-concurrent-connections/
|
||||
// https://fengmk2.com/benchmark/nagle-algorithm-delayed-ack-mock.html
|
||||
socket.setNoDelay(true);
|
||||
}
|
||||
this.createSocketCount++;
|
||||
cb(null, socket);
|
||||
});
|
||||
}
|
||||
|
||||
get statusChanged() {
|
||||
const changed = this.createSocketCount !== this.createSocketCountLastCheck ||
|
||||
this.createSocketErrorCount !== this.createSocketErrorCountLastCheck ||
|
||||
this.closeSocketCount !== this.closeSocketCountLastCheck ||
|
||||
this.errorSocketCount !== this.errorSocketCountLastCheck ||
|
||||
this.timeoutSocketCount !== this.timeoutSocketCountLastCheck ||
|
||||
this.requestCount !== this.requestCountLastCheck;
|
||||
if (changed) {
|
||||
this.createSocketCountLastCheck = this.createSocketCount;
|
||||
this.createSocketErrorCountLastCheck = this.createSocketErrorCount;
|
||||
this.closeSocketCountLastCheck = this.closeSocketCount;
|
||||
this.errorSocketCountLastCheck = this.errorSocketCount;
|
||||
this.timeoutSocketCountLastCheck = this.timeoutSocketCount;
|
||||
this.requestCountLastCheck = this.requestCount;
|
||||
}
|
||||
return changed;
|
||||
}
|
||||
|
||||
getCurrentStatus() {
|
||||
return {
|
||||
createSocketCount: this.createSocketCount,
|
||||
createSocketErrorCount: this.createSocketErrorCount,
|
||||
closeSocketCount: this.closeSocketCount,
|
||||
errorSocketCount: this.errorSocketCount,
|
||||
timeoutSocketCount: this.timeoutSocketCount,
|
||||
requestCount: this.requestCount,
|
||||
freeSockets: inspect(this.freeSockets),
|
||||
sockets: inspect(this.sockets),
|
||||
requests: inspect(this.requests),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = Agent;
|
||||
|
||||
function inspect(obj) {
|
||||
const res = {};
|
||||
for (const key in obj) {
|
||||
res[key] = obj[key].length;
|
||||
}
|
||||
return res;
|
||||
}
|
42
node_modules/agentkeepalive/lib/https_agent.js
generated
vendored
Normal file
42
node_modules/agentkeepalive/lib/https_agent.js
generated
vendored
Normal file
|
@ -0,0 +1,42 @@
|
|||
/**
|
||||
* Https Agent base on custom http agent
|
||||
*/
|
||||
|
||||
'use strict';
|
||||
|
||||
const https = require('https');
|
||||
const HttpAgent = require('./agent');
|
||||
const OriginalHttpsAgent = https.Agent;
|
||||
|
||||
class HttpsAgent extends HttpAgent {
|
||||
constructor(options) {
|
||||
super(options);
|
||||
|
||||
this.defaultPort = 443;
|
||||
this.protocol = 'https:';
|
||||
this.maxCachedSessions = this.options.maxCachedSessions;
|
||||
if (this.maxCachedSessions === undefined) {
|
||||
this.maxCachedSessions = 100;
|
||||
}
|
||||
|
||||
this._sessionCache = {
|
||||
map: {},
|
||||
list: [],
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
[
|
||||
'createConnection',
|
||||
'getName',
|
||||
'_getSession',
|
||||
'_cacheSession',
|
||||
// https://github.com/nodejs/node/pull/4982
|
||||
'_evictSession',
|
||||
].forEach(function(method) {
|
||||
if (typeof OriginalHttpsAgent.prototype[method] === 'function') {
|
||||
HttpsAgent.prototype[method] = OriginalHttpsAgent.prototype[method];
|
||||
}
|
||||
});
|
||||
|
||||
module.exports = HttpsAgent;
|
Loading…
Add table
Add a link
Reference in a new issue